Instrument Compatibility Chart For Guitar Hero/Rock Band

This article is from the first edition of The Video Game Librarian website I published between 2008 and 2010. It was originally written on August 5, 2009.

Harmonix has created the first official Instrument Compatibility Chart for the official instruments released alongside the Rock Band, Guitar Hero, and Rock Revolution games.

The chart is available at RockBand.com/compatibility and covers includes compatibility notes for most of the Rock Band, Guitar Hero, and Rock Revolution games ever released for the PlayStation 2, PlayStation 3, Wii, and Xbox 360. All of the Guitar Hero spinoffs released after Guitar Hero: World Tour are not specifically listed, but since they work off of the same framework as World Tour, the chart basically includes every Guitar Hero game ever released. The upcoming The Beatles: Rock Band is also included.

For those looking to maximize their plastic instrument dollar, the Guitar Hero: World Tour guitar and drums appear to have the best cross-game compatibility on all four platforms. But be sure to check out the full chart. It is a fantastic resource.

There Are 170 Million Gamers in the US According to The NPD Group

This article is from the first edition of The Video Game Librarian website I published between 2008 and 2010. It was originally written on August 3, 2009.

The NPD Group has released a new report about the video game community and it shows that more than 50% of the US population can now officially be classified as “Gamers.” The 2009 Gamer Segmentation Report (via GameSpot) is based on a survey of 21,000 respondants that took place in January. Survey takers were asked about their gaming habits (or lack thereof) and through the use of statistical sampling, The NPD Group pegged the current US “Gamer” population at 169.9 million, an increase of over 4.3 million “Gamers” from last year’s survey.

The biggest subgroup in the NPD’s survey was dubbed “Secondary Gamers.” That group is mostly made up of women who play video games less than four hours per week. They are also unlikely to own a game console and do their gaming on a PC (likely through casual game sites like PopCap, Pogo, or Facebook). This is in contrast to the smallest subgroup, the “Extreme Gamers,” who play more than 40 hours per week.

Other classifications from the report include:

  • “Console Gamers” (32.9 million) – Mostly male, they play around 12 hours a week and own at least one game console.
  • “Online PC Gamers” (25.9 million) – Mostly female, on the average they play for eight hours and do most of it online.
  • “Avid PC Gamers” (17.3 million) – They play, on the average, 23 hours of PC games a week.

Those interested in the full report can purchase it from The NPD Group’s official website.