Batman: The Telltale Series: The VGL Review

batmanthetelltaleseriesTelltale Games has embarked on their biggest project yet with the release of the premiere episode of Batman: The Telltale Series. Following both Batman and Bruce Wayne, the publisher wants to tell the kind of Batman story that you don’t often see in games.

I recently reviewed Batman: The Telltale Series for Warp Zoned, and while some of the scenes drag a bit (especially the lectures from Alfred), I can’t wait to explore more of Gotham City in the future:

I’ve never played a Telltale game before, but Batman: The Telltale Series felt like a good jumping off point for their patented combination of dialogue choices and Quick Time Events. Even with the inclusion of a “Finishing Move” meter, it felt like the Quick Time Events were a bit pointless. But I liked that the conversation choices let me mold my Batman into a noble hero, rather than the psychopath he’s sometimes depicted as (even if many of the choices do boil down to “Punch A Mobster” versus “Punch A Mobster Really Hard”).

The first episode of Batman: The Telltale Series is currently available to download for the PC, PS3, PS4, Xbox 360, and Xbox One.

A “Season Pass Disc,” which contains the first episode and a one-time download code for future episodes, is also now available for the PS3, PS4, Xbox 360, and Xbox One.